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Using DecoderPro® to Operate Trains

Operations Cars Window

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The cars window allows you to edit your car roster. You can enter a car's number, road, type, and length. The program will automatically calculate the car's weight based on length and the scale you are modeling. You can optionally add the car's color, build date, load and owner. If you want a group of cars to be switched as a unit, you can create a "kernel". You can assign any number of cars to a kernel but the type of the first car assigned will be used by the program to determine if the kernel is allowed at a location. The entire length of the kernel is used to determine if the cars in the kernel will fit. Note that the program also includes space for the car's couplers when calculating the length of a kernel.

Cars window

Menu Bar

Operations Cars

Tools

Window --same as other DecoderPro menus.

Help -- same as other DecoderPro menus.

Body of window

Sort by -- select the element in the roster by which you would like to sort your car roster, we will use car Number

(number) cars -- only shows number of cars in your roster.

when selected opens the Add Car window.

Locate a car in your roster, when you type the road number into the text box.


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